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	<title>Overwatch: 18 Changes Fans Want In 2017 - Versionsgeschichte</title>
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		<id>https://lebenskunst.berlin/index.php?title=Overwatch:_18_Changes_Fans_Want_In_2017&amp;diff=16669&amp;oldid=prev</id>
		<title>StevenHoysted am 24. April 2026 um 03:27 Uhr</title>
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		<updated>2026-04-24T03:27:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 24. April 2026, 05:27 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard had the biggest quarterly online player community in its history&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with 42 million MAUs A , up 25% quarter-over-quarter and 50% year-over-year. This reflects the continued success of &lt;/del&gt;Overwatch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_ ® _ and the launch of World of Warcraft _ ® _ :  [https://Factnew.com/ Https://factnew.com/] _Legion™ _ . Blizzard has more than doubled its MAUs A in just two ye&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On October 16, 2016, Activision released Skylanders _ ® _ : Imaginators , _ and for the first time in toys-to-life history, &lt;/del&gt;fans &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are able to create their own digital Skylanders from scratch. On October 28&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2016, Activision Blizzard Studios, in partnership &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Netflix, debuted Skylanders _ **™ Academy ** , &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new TV series celebrating the beloved kids franch&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BEST VR/AR GAME Rez Infinite (Monstars / Enhance Games) Superhot VR (SUPERHOT Team) Job Simulator: The 2050 Archives (Owlchemy Labs) Pok é mon Go (Niantic) Fantastic Contraption (Radial Games / Northway Games) Honorable Mentions: Thumper (Drool), Superhypercube (Kokoromi / Polytron Corporation), Batman Arkham VR (Rocksteady Studios / Warner Bros. Interactive Entertainment), Space Pirate Trainer (I-Illusions), The Lab (Va&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;With beautiful settings, fun campaigns, and excellent multiplayer, Halo continues to be one &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the greatest shooter franchises ever made&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call of Duty differs greatly from Halo , but Infinite Warfare draws so heavily from Halo that most fans of Infinite Warfare would have much more fun with the Halo ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;As we love free speech and artistic expression on the internet, this could be seen as a classic case of a big company flexing its mighty legal muscles, but to be fair to Blizzard, &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;isn&amp;#039;t as clear cut as that&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many innocent searches &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;overwatch&amp;quot; led &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;adult-oriented material instead of game information. That&amp;#039;s not great for something rated &amp;quot;T for Teen&amp;quot;. Some fans saw this as censorship &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worried about the precedent it set, but the controversy died down before it escalated into anything bigger. In the end, only a specific subset of content featuring in-game models ripped from the original code was taken down due &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;copyright infringem&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On October 5, 2016, Activision launched the Call of Duty: Modern Warfare _ ® _ Remastered _ campaign mode for pre-purchasers of Legacy &lt;/del&gt;or &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Digital Deluxe Editions on PlayStation 4 console systems 30 days in advance of the broader launch. On November 4&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2016, Activision is expected to launch the highly anticipated Call of Duty: Infinite Warfare™&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;We want more heroes! Just please, please not another string-along ARG event like Sombra&amp;#039;s release. The months and months of anticipation really killed the hype&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But there is still hype! There are some heroes fans have been hyped about since the first Cinematic Trailer was released for &lt;/del&gt;Overwatch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In this particular trailer we get nods to heroes named Soundquake and Fusionator. In the center of all the action is Doomfist&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlet. And at the end we get a still image of some of our favorite founding members of Overwatch alongside some unknown faces. Some of these early hero concepts have been discarded, merged with other ideas to make heroes like Mei and Zarya, and some, we hope, are still in &lt;/del&gt;development. It&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this mystery that feeds the hype. We&amp;#039;ve only heard about founding Overwatch team member Liao , and seen some secondary characters &lt;/del&gt;like &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Mirembe in more than &lt;/del&gt;one &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;digital sh&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;From September 2 through 4, 2016, Activision hosted Call of Duty XP _ , its largest fan event ever which included the culmination of the Call of Duty World League Championship _ , presented by PlayStation ® 4. More than 1,000 teams participated in the _Call of Duty World League _ during the **** 2016 season, which recorded 121 million vi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It happened during the Olympics. It happened during Halloween. It happened during the Winter holidays, and you can be sure it will happen again. Every holiday season that sees cool new legendary skins, players complain about how little gold they get for recieving duplicates from loot boxes. It&amp;#039;s a fair complaint when the coolest legendary skins are only available for a short time, and maybe you&amp;#039;ve received three of one you didn&amp;#039;t want. And when the price of a seasonal legendary skin is 3000 gold, it can be a bit frustrating to only recieve 200 coins. Or worst-case-scenario for an impatient player, who splurges on the skin they wanted only to get it&amp;#039;s duplicate in their next holiday box! It can take awhile to grind that kind of gold. Whether the Overwatch development team hears these complaints and addresses them or not, players can always take refuge in the fact that the Earth will make at least one more rotation around the sun, and whatever fancy seasonal holiday skin that eludes them will still be available next year. Well, maybe four years for the Olympics skins. O&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BEST &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;TECHNOLOGY Battlefield 1 &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA DICE &lt;/del&gt;/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Electronic Arts&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;No Man’s Sky &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hello Games&lt;/del&gt;) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard Entertainment&lt;/del&gt;) DOOM (id Software / Bethesda Softworks) Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Honorable Mentions: Inside &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playdead&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pokemon Go &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Niantic&lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Last Guardian &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;JAPAN Studio &lt;/del&gt;/ &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sony Interactive Entertainment)&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dishonored 2 &lt;/del&gt;(&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Arkane Studios / Bethesda Softworks&lt;/del&gt;), The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Witness (The&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Let&amp;#039;s be honest&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;when &lt;/ins&gt;Overwatch fans &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complain&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s &lt;/ins&gt;with a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grain &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;salt&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We&amp;#039;ve got &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pretty good&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard is known &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;listening &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their community &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;responding quickly &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dissatisfaction &lt;/ins&gt;or &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unintended consequences&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while always keeping their fans informed&lt;/ins&gt;. Overwatch &amp;#039;s development &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;team is no different&lt;/ins&gt;. It&amp;#039;s like &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;they are themselves an elite global task force recruited with &lt;/ins&gt;one &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;common goal: to deliver a fun and competitive gaming experie&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It happened during the Olympics. It happened during Halloween. It happened during the Winter holidays, and you can be sure it will happen again. Every holiday season that sees cool new legendary skins, players complain about how little gold they get for recieving duplicates from loot boxes. It&amp;#039;s a fair complaint when the coolest legendary skins are only available for a short time, and maybe you&amp;#039;ve received three of one you didn&amp;#039;t want. And when the price of a seasonal legendary skin is 3000 gold, it can be a bit frustrating to only recieve 200 coins. Or worst-case-scenario for an impatient player, who splurges on the skin they wanted only to get it&amp;#039;s duplicate in their next holiday box! It can take awhile to grind that kind of gold. Whether the Overwatch development team hears these complaints and addresses them or not, players can always take refuge in the fact that the Earth will make at least one more rotation around the sun, and whatever fancy seasonal holiday skin that eludes them will still be available next year. Well, maybe four years for the Olympics skins. O&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;BEST &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;DESIGN Overwatch &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard Entertainment) Dishonored 2 (Arkane Studios &lt;/ins&gt;/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bethesda Softworks&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Witness &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thekla&lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inside &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playdead&lt;/ins&gt;) DOOM (id Software / Bethesda Softworks) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Honorable Mentions: Titanfall 2 (Respawn Entertainment / Electronic Arts), &lt;/ins&gt;Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment)&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Dark Souls III &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From Software / Bandai Namco Entertainment&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Firewatch &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Campo Santo / Panic&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hitman &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;IO Interactive &lt;/ins&gt;/ &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Square E&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Instead, we’re opting to give Zenyatta and Winston’s voice actors the job. That approach is a little easier to argue in the case of Zenyatta, given that the robotic character’s distinctly modified tones don’t leave much room for someone to actually apply their own acting style, but there is an argument that someone could make Winston their own. However, as a non-CG Winston would likely be a pretty awkward prospect, it doesn’t seem worth it to recast the actor when you consider what a fantastic job Crispin Freeman has done with the r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Voting started on December 24th, and ended on January 21st. Each voter was asked to give ten preferences in order, with the first [https://Factnew.com/ FPS Game Maps] scoring four points, second and third scoring three, ranks from four to six scoring two points, and the rest only one. Two honorable mentions were also allowed, but scored no points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There are a few great candidates for the role, but Donald Glover stands out from the pack. As anyone who has seen Community will tell you&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Glover is capable of making an audience fall in love with him by virtue of his almost childlike enthusiasm. Fans who&amp;#039;ve been following the performer’s recent efforts &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;such as his contributions to the Golden Globe-winning FX series, Atlanta &lt;/ins&gt;) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;know that he’s also able to use comedy to deliver a more serious message. That&amp;#039;s an admirable quality when you’re looking for someone to play a character who once spurred on a rebellion through mu&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Much like Genji&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;casting the role of D.VA requires a bit of care, as much of her time is spent within the confines of a suit. When Song is required to step out of the suit and stand on her own, however, Jamie Chung is our pick to help make the character stand out. &lt;/ins&gt;The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;actress&amp;#039; work in Big Hero 6 as the spunky, mechanically obsessed Go Go should be a pretty good indication as to what kind of magic she could bring to the screen in this r&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch may be an elite task force with the sole purpose of destroying killer robots, but Overwatch as a game has always had a message of inclusiveness with it&amp;#039;s global cast of heroes. Which is why it seems a little problematic that Pharah&amp;#039;s Raindancer and Thunderbird skins allude to the cultures of certain Native American tribes, in name and design, though she is explicitly Egyptian. She is the daughter of Ana, who is also Egyptian, and was formerly enlisted in the Egyptian Army where she held the rank of Security Officer. With so much attention given to backstory and especially to the linguistic verisimilitude of the voice actors, it&amp;#039;s difficult to pinpoint why these skins exist. Many Native American players have called for an easy solution: Give us a Native American hero. This might actually be Overwatch &amp;#039;s intentions, or a brilliantly crafted retcon, because Reinhardt is not stated as Pharah&amp;#039;s father despite his romantic history with Ana. Perhaps we will get a Native American hero when Pharah&amp;#039;s real father is revea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;There&amp;#039;s always been a simple pleasure that comes from hopping into a digital world and shooting your friends. From Doom , to Goldeneye, to Halo , many of the greatest video games ever made allow you to enter a digital battlefield and wage war against your fellow combatants. Overwatch is the latest major entrant into that proud genre. Like other shooters that came before, part of the joy of Overwatch comes from being able to prove your worth in a competitive arena. Unlike many of those other games, however, much of Overwatch ’s appeal comes from the personality of its characters. These bombastic creations have the rare ability to draw you into the game’s world and feel a genuine sense of attachment to the ch&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>StevenHoysted</name></author>
	</entry>
	<entry>
		<id>https://lebenskunst.berlin/index.php?title=Overwatch:_18_Changes_Fans_Want_In_2017&amp;diff=16616&amp;oldid=prev</id>
		<title>TobyBugnion8510 am 23. April 2026 um 22:48 Uhr</title>
		<link rel="alternate" type="text/html" href="https://lebenskunst.berlin/index.php?title=Overwatch:_18_Changes_Fans_Want_In_2017&amp;diff=16616&amp;oldid=prev"/>
		<updated>2026-04-23T22:48:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 24. April 2026, 00:48 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Blizzard &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promised us new maps &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;boy did they deliver! The new king&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of-the&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hill map Oasis was released just three days into the new &lt;/del&gt;year. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Now that&amp;#039;s what you call making good on a promise. With 362 more days in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year, though, &lt;/del&gt;Overwatch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players are wondering what else may be in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;works for the development team. Oasis comes chock-full &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;backstory as a technologically advanced utopia society, founded by eight &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the world&amp;#039;s leading scientists&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Despite having killer traffic (watch out, the cars will knock you off the map!) and boasting an amazing elevator of death, the three Oasis maps are actually quite symmetrical and seemingly basic&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;King-of-the-hill maps are fun, but players are also hoping to see more payload or multiple objective maps in the future&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And although a flashy story is nice, fans also want to see &lt;/del&gt;more &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the places they&amp;#039;ve already seen &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch &amp;#039;s digital shorts and comics. Can we build upon the lore a little more before expanding the unive&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game does lack single&lt;/del&gt;-&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player offerings when it comes down &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a campaign or story mode&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;..I&amp;#039;m not entirely sure that Overwatch even needs it. That may be an unpopular opinion &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the day of age of multiplayer-only games&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yet I&amp;#039;ve gotten far more out of the game&amp;#039;s universe and world-building from simply playing the game rather than going through &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single-player campaign or experience that may have distracted from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[https://Factnew.com Fps Game Dlc]&amp;#039;s excellent multiplayer experience and characters, if it had &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch didn&amp;#039;t even really register on my radar until a few months before its release. I&amp;#039;m someone that generally sticks to playing mostly single-player titles&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if I do pickup a multiplayer game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s usually for only a few months at most before I either move on to something else or gradually lose my interest&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the videos &lt;/del&gt;I&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;d watched and previews I&amp;#039;d read prior to Overwatch &amp;#039;s release grabbed my curiosity: once I had my hands on the game&amp;#039;s open beta right before launch&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I was officially hooked and it had my attent&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While I had several experiences &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get me through months at a time throughout &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year, Overwatch is the title that I kept coming back to all year long&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Even in a year where shooters reigned supreme -- between it, DOOM , Titanfall 2 , Battlefield 1 , &lt;/del&gt;Call of Duty&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;: &lt;/del&gt;Infinite Warfare &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and &lt;/del&gt;so &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many others -- Overwatch surpassed not only my expectations &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the experience it &lt;/del&gt;would &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer as a competitive shooter, but genuinely came as a surprise in becoming my favorite gaming experience of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;entire y&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Voting started on December 24th, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ended &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;January 21st. Each voter was asked to give ten preferences in order, with &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first game scoring four points&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;second and third scoring three&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ranks from four &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;six scoring two points&lt;/del&gt;, and the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rest only one. Two honorable mentions were also allowed&lt;/del&gt;, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scored no points&lt;/del&gt;.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PC&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;meanwhile&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many players couldn&amp;#039;t even get that far&lt;/del&gt;. On &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;EA&amp;#039;s support forums &lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over 700 people said that they&amp;#039;d had problems with getting the game &lt;/del&gt;to launch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as instead &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launching, it would just provide them with an empty black box that crashed and sent them back to their desk&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;characters in &lt;/del&gt;Overwatch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have instantly recognizable voices, and Tracer is no exception&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;English actress Cara Theobold was hired &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;give Tracer her signature peppy tones &lt;/del&gt;and&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, judging from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;popularity, she did &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fantastic job&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When the voice cast list was released&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans scrambled &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;find the actors&amp;#039; previous work&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it turns out that Cara&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first acting job was a recurring role as a kitchen maid in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hugely popular British period drama series&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Downton Abb&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One of the most popular characters on the Overwatch roster is Tracer&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the young&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lightning quick Brit with teleportation powers. Even though the game has a ton &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wildly different characters&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Tracer has arguably become &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;face &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;appearing on promotional material and the final box-art&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It was perhaps because of her prominence that she hit headline news late last year when it was revealed&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;via Christmas themed comic &amp;quot;Reflections&amp;quot;, that she was &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Overwatch &amp;#039;s confirmed LGBTQ charact&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Three heroes have also seen some major adjustments&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For McCree&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Deadeye now begins to lock onto targets after 0&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2 seconds&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;instead of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;previous lock-on &lt;/del&gt;time of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;0&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;8 seconds&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With Reaper&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ll now regain 20% health from all damage done &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heroes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Roadhog&amp;#039;s head hitbox has also been reduced by 20%&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while his Scrap Gun &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;now do 33% less dam&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;That philosophy not only extends from the game&amp;#039;s design and multiplayer, but also deep into the themes and characters of &lt;/del&gt;Overwatch &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;itself. The game&amp;#039;s shining optimism and diverse character designs run deep throughout the experience. More than anything, Overwatch brims with character and charm - &lt;/del&gt;Blizzard &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;somehow took a talking gorilla&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a sassy time-bender&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a shotgun-toting reaper &lt;/del&gt;( &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who has made for a hilarious parody Twitter account &lt;/del&gt;), &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and so many other weird&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wonderful characters and made them all feel a part of this shared universe and established wo&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;Blizzard &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;had the biggest quarterly online player community &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its history, with 42 million MAUs A &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;up 25% quarter-over-quarter &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50% year&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;over&lt;/ins&gt;-year. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This reflects &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;continued success of &lt;/ins&gt;Overwatch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_ ® _ and &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;launch &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;World &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Warcraft _ ® _ :  [https://Factnew&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ Https://factnew&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/] _Legion™ _ &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard has &lt;/ins&gt;more &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;than doubled its MAUs A &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;just two ye&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On October 16, 2016, Activision released Skylanders _ ® _ : Imaginators , _ and for &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first time in toys-to&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;life history, fans are able &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;create their own digital Skylanders from scratch&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;On October 28, 2016, Activision Blizzard Studios, &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;partnership with Netflix, debuted Skylanders _ **™ Academy ** &lt;/ins&gt;, a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new TV series celebrating &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;beloved kids franch&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BEST VR/AR GAME Rez Infinite (Monstars / Enhance Games) Superhot VR (SUPERHOT Team) Job Simulator: The 2050 Archives (Owlchemy Labs) Pok é mon Go (Niantic) Fantastic Contraption (Radial Games / Northway Games) Honorable Mentions&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Thumper (Drool), Superhypercube (Kokoromi / Polytron Corporation)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Batman Arkham VR (Rocksteady Studios / Warner Bros&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interactive Entertainment)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Space Pirate Trainer (&lt;/ins&gt;I&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-Illusions)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Lab (Va&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With beautiful settings, fun campaigns, and excellent multiplayer, Halo continues &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;greatest shooter franchises ever made&lt;/ins&gt;. Call of Duty &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;differs greatly from Halo , but &lt;/ins&gt;Infinite Warfare &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;draws &lt;/ins&gt;so &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heavily from Halo that most fans &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infinite Warfare &lt;/ins&gt;would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have much more fun with &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Halo ser&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As we love free speech &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;artistic expression &lt;/ins&gt;on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;internet&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this could be seen as a classic case of a big company flexing its mighty legal muscles&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but to be fair &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Blizzard&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it isn&amp;#039;t as clear cut as that. Many innocent searches for &amp;quot;overwatch&amp;quot; led to adult-oriented material instead of game information. That&amp;#039;s not great for something rated &amp;quot;T for Teen&amp;quot;. Some fans saw this as censorship &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;worried about &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;precedent it set&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the controversy died down before it escalated into anything bigger&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In the end, only a specific subset of content featuring in-game models ripped from the original code was taken down due to copyright infringem&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;October 5&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2016&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activision launched the Call of Duty: Modern Warfare _ ® _ Remastered _ campaign mode for pre-purchasers of Legacy or Digital Deluxe Editions on PlayStation 4 console systems 30 days in advance of the broader launch&lt;/ins&gt;. On &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;November 4, 2016&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activision is expected &lt;/ins&gt;to launch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the highly anticipated Call &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty: Infinite Warfare™&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We want more heroes! Just please, please not another string-along ARG event like Sombra&amp;#039;s release. The months and months &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;anticipation really killed &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hype. But there is still hype! There are some heroes fans have been hyped about since the first Cinematic Trailer was released for &lt;/ins&gt;Overwatch . &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In this particular trailer we get nods &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;heroes named Soundquake &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fusionator. In the center of all &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;action is Doomfist&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;gauntlet. And at the end we get &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still image of some of our favorite founding members of Overwatch alongside some unknown faces&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some of these early hero concepts have been discarded&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;merged with other ideas &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make heroes like Mei and Zarya&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some, we hope, are still in development. It&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this mystery that feeds &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hype. We&amp;#039;ve only heard about founding Overwatch team member Liao &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and seen some secondary characters like Mirembe in more than one digital sh&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;From September 2 through 4&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2016&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Activision hosted Call &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty XP _ &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;its largest fan event ever which included &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;culmination &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Call of Duty World League Championship _ &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;presented by PlayStation ® 4&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;More than 1&lt;/ins&gt;,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 teams participated in &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;_Call &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Duty World League _ during the **** 2016 season, which recorded 121 million vi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It happened during the Olympics. It happened during Halloween&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It happened during the Winter holidays&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and you can be sure it will happen again&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Every holiday season that sees cool new legendary skins&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players complain about how little gold they get for recieving duplicates from loot boxes. It&amp;#039;s a fair complaint when &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coolest legendary skins are only available for a short &lt;/ins&gt;time&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and maybe you&amp;#039;ve received three &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one you didn&amp;#039;t want&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And when the price of a seasonal legendary skin is 3000 gold, it can be a bit frustrating to only recieve 200 coins&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Or worst-case-scenario for an impatient player&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;who splurges on the skin they wanted only to get it&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s duplicate in their next holiday box! It can take awhile &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;grind that kind of gold&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Whether the Overwatch development team hears these complaints and addresses them or not, players can always take refuge in the fact that the Earth will make at least one more rotation around the sun&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and whatever fancy seasonal holiday skin that eludes them &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;still be available next year. Well, maybe four years for the Olympics skins. O&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;BEST TECHNOLOGY Battlefield 1 (EA DICE / Electronic Arts) No Man’s Sky (Hello Games) &lt;/ins&gt;Overwatch &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/ins&gt;Blizzard &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Entertainment) DOOM (id Software / Bethesda Softworks) Uncharted 4: A Thief’s End (Naughty Dog / Sony Interactive Entertainment) Honorable Mentions: Inside (Playdead)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Pokemon Go (Niantic)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Last Guardian &lt;/ins&gt;(&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;JAPAN Studio / Sony Interactive Entertainment&lt;/ins&gt;), &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dishonored 2 (Arkane Studios / Bethesda Softworks)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Witness (The&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TobyBugnion8510</name></author>
	</entry>
	<entry>
		<id>https://lebenskunst.berlin/index.php?title=Overwatch:_18_Changes_Fans_Want_In_2017&amp;diff=16534&amp;oldid=prev</id>
		<title>EdytheLavarack2: Die Seite wurde neu angelegt: „&lt;br&gt;Blizzard promised us new maps in 2017, and boy did they deliver! The new king-of-the-hill map Oasis was released just three days into the new year. Now that&#039;s what you call making good on a promise. With 362 more days in the year, though, Overwatch players are wondering what else may be in the works for the development team. Oasis comes chock-full of backstory as a technologically advanced utopia society, founded by eight of the world&#039;s leading scient…“</title>
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		<updated>2026-04-23T18:06:26Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;Blizzard promised us new maps in 2017, and boy did they deliver! The new king-of-the-hill map Oasis was released just three days into the new year. Now that&amp;#039;s what you call making good on a promise. With 362 more days in the year, though, Overwatch players are wondering what else may be in the works for the development team. Oasis comes chock-full of backstory as a technologically advanced utopia society, founded by eight of the world&amp;#039;s leading scient…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;Blizzard promised us new maps in 2017, and boy did they deliver! The new king-of-the-hill map Oasis was released just three days into the new year. Now that&amp;#039;s what you call making good on a promise. With 362 more days in the year, though, Overwatch players are wondering what else may be in the works for the development team. Oasis comes chock-full of backstory as a technologically advanced utopia society, founded by eight of the world&amp;#039;s leading scientists. Despite having killer traffic (watch out, the cars will knock you off the map!) and boasting an amazing elevator of death, the three Oasis maps are actually quite symmetrical and seemingly basic. King-of-the-hill maps are fun, but players are also hoping to see more payload or multiple objective maps in the future. And although a flashy story is nice, fans also want to see more of the places they&amp;#039;ve already seen in Overwatch &amp;#039;s digital shorts and comics. Can we build upon the lore a little more before expanding the unive&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the game does lack single-player offerings when it comes down to a campaign or story mode...I&amp;#039;m not entirely sure that Overwatch even needs it. That may be an unpopular opinion in the day of age of multiplayer-only games, yet I&amp;#039;ve gotten far more out of the game&amp;#039;s universe and world-building from simply playing the game rather than going through a single-player campaign or experience that may have distracted from the [https://Factnew.com Fps Game Dlc]&amp;#039;s excellent multiplayer experience and characters, if it had &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Overwatch didn&amp;#039;t even really register on my radar until a few months before its release. I&amp;#039;m someone that generally sticks to playing mostly single-player titles: if I do pickup a multiplayer game, it&amp;#039;s usually for only a few months at most before I either move on to something else or gradually lose my interest. However, the videos I&amp;#039;d watched and previews I&amp;#039;d read prior to Overwatch &amp;#039;s release grabbed my curiosity: once I had my hands on the game&amp;#039;s open beta right before launch, I was officially hooked and it had my attent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While I had several experiences to get me through months at a time throughout the year, Overwatch is the title that I kept coming back to all year long. Even in a year where shooters reigned supreme -- between it, DOOM , Titanfall 2 , Battlefield 1 , Call of Duty: Infinite Warfare , and so many others -- Overwatch surpassed not only my expectations of the experience it would offer as a competitive shooter, but genuinely came as a surprise in becoming my favorite gaming experience of the entire y&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Voting started on December 24th, and ended on January 21st. Each voter was asked to give ten preferences in order, with the first game scoring four points, second and third scoring three, ranks from four to six scoring two points, and the rest only one. Two honorable mentions were also allowed, but scored no points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On PC, meanwhile, many players couldn&amp;#039;t even get that far. On EA&amp;#039;s support forums , over 700 people said that they&amp;#039;d had problems with getting the game to launch as instead of launching, it would just provide them with an empty black box that crashed and sent them back to their desk&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Each of the characters in Overwatch have instantly recognizable voices, and Tracer is no exception. English actress Cara Theobold was hired to give Tracer her signature peppy tones and, judging from the character&amp;#039;s popularity, she did a fantastic job. When the voice cast list was released, fans scrambled to find the actors&amp;#039; previous work, and it turns out that Cara&amp;#039;s first acting job was a recurring role as a kitchen maid in the hugely popular British period drama series, Downton Abb&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;One of the most popular characters on the Overwatch roster is Tracer, the young, lightning quick Brit with teleportation powers. Even though the game has a ton of wildly different characters, Tracer has arguably become the face of the game, appearing on promotional material and the final box-art. It was perhaps because of her prominence that she hit headline news late last year when it was revealed, via Christmas themed comic &amp;quot;Reflections&amp;quot;, that she was the first of Overwatch &amp;#039;s confirmed LGBTQ charact&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Three heroes have also seen some major adjustments. For McCree, Deadeye now begins to lock onto targets after 0.2 seconds, instead of the previous lock-on time of 0.8 seconds. With Reaper, you&amp;#039;ll now regain 20% health from all damage done to heroes. Roadhog&amp;#039;s head hitbox has also been reduced by 20%, while his Scrap Gun will now do 33% less dam&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;That philosophy not only extends from the game&amp;#039;s design and multiplayer, but also deep into the themes and characters of Overwatch itself. The game&amp;#039;s shining optimism and diverse character designs run deep throughout the experience. More than anything, Overwatch brims with character and charm - Blizzard somehow took a talking gorilla, a sassy time-bender, a shotgun-toting reaper ( who has made for a hilarious parody Twitter account ), and so many other weird, wonderful characters and made them all feel a part of this shared universe and established wo&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>EdytheLavarack2</name></author>
	</entry>
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