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	<title>Paladins: Battlegrounds Developer Pushes Back On PUBG Comparisons - Versionsgeschichte</title>
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		<title>Lon90Y2994497 am 23. April 2026 um 12:52 Uhr</title>
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		<updated>2026-04-23T12:52:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 23. April 2026, 14:52 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Team-killing is frowned upon in &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds , &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so when Dr DisRespect killed a teammate in order &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;spot on a vehicle&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;met &lt;/del&gt;with a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;swift&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but temporary, ban. Dr DisRespect&lt;/del&gt;, who &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seems to &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;playing &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character as opposed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being his genuine self&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decided &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complain about his ban &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene &lt;/del&gt;on &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Twit&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When Epic Games announced that Fortnite would be getting a Battle Royale game mode &lt;/del&gt;, the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;comparisons to &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;were instantaneous&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;With both games now offering &lt;/del&gt;100 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;player&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PvP gameplay&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many wondered how &lt;/del&gt;Battlegrounds would be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fend off &lt;/del&gt;this new &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;challe&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Epic Games has yet to respond to Bluehole&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;harshly worded statement&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but fans &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;both &lt;/del&gt;games &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are already weighing in&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some argue that Epic should have seen &lt;/del&gt;this &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;coming&lt;/del&gt;, as the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer directly names &lt;/del&gt;Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as an inspiration, &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that Bluehole &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;always going to take issue &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;But others say &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Bluehole is in &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wrong&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arguing that &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concept of battle royale modes are nothing new&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Grand Theft Auto Online has a battle royale mode for example&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while PlayerUnknown himself, Brendan Greene, actually consulted on H1Z1 &lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;battle royale mode before Battlegrounds &lt;/del&gt;was &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;relea&lt;/del&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds , the Internet&amp;#039;s biggest and most popular battle royale style game, has become so well known that it is hard for new games to come on the scene. While it is no surprise that developers are trying to claim their own share of this genre&amp;#039;s profitability, it has now become incredibly difficult for them to do so without being accused of copying PUBG . The latest iteration of the battle royale formula comes in the form of High Rez Studio&amp;#039;s Paladins: Battlegrounds , and it is already being accused of steal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Without a doubt&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most &lt;/del&gt;popular &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;features to be incorporated into the PC version of Bluehole Studio&amp;#039;s &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was the addition of a first-person mode , as it brought about a new layer of immersion into the game. Now, fans on Xbox One will be able &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;take part &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title&amp;#039;s First Person Perspective (FPP) mode thanks to a brand new patch from the develo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At the moment, &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039; FPP mode is only available to be played solo on Xbox One, with group servers likely to be added at some point &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;future. As of now&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FPP servers for the console &lt;/del&gt;version of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG will be deployed in North America, Europe, and Ocea&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Currently&lt;/del&gt;, PlayerUnknown&amp;#039;s Battlegrounds is a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third-person shooter that forces players to fight to the death on an island&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;it&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039;s incredibly popular as is . The third-person camera allows players &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;scope out targets over walls and around corners, giving them a strategic advantage&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A first-person camera will make spotting enemies in the game more difficult and riskier, as players &lt;/del&gt;will have to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;peek out from behind cover &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;do so. The upcoming change ups the stakes for intel gathering. While Battlegrounds currently allows players to toggle &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person view&lt;/del&gt;, it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lacks some &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;polish and tools FPS gamers are used to&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One tool that&amp;#039;s &lt;/del&gt;been &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;missing was a field-of-view slider, &lt;/del&gt;making &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players&amp;#039; views narrow. In its next update, Battlegrounds will be getting first-person only servers, and with them a FOV slider. PlayerUnkown shared how that will affect players&amp;#039; views in a Tw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown&amp;#039;s Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this tool in other competitive shooters like Rainbow Six Siege or Overwat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Game Awards &amp;#039; 2017 nominees are exactly the games you’d expect. Horizon Zero Dawn has the most nominations, up for Game of the Year, Best Game Design, Best Narrative, Best Art Direction, and lead voice actress Ashly Burch has been nominated for Best Performance. Other candidates for Game of the Year are The Legend of Zelda: Breath of the Wild , Super Mario Odyssey , Persona 5 , and most controversially, PlayerUnknown’s Battlegrounds , a game still in Early Acc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It seems that the comparisons have not gone unnoticed by the PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; ( [https://Eeejp.com/ &lt;/del&gt;PUBG &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Crafting Guide] ) team either, as today&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer Bluehole sent out a press release criticizing Epic Games over its Fortnite update. Bluehole vice president Chang Han Kim says, &amp;quot;After listening &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is known.&lt;/del&gt;&amp;quot; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kim also reveals that Bluehole has had &lt;/del&gt;&amp;quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an ongoing relationship with Epic Games throughout PUBG ’s development as they are the creators of [Unreal Engine 4], the engine we licensed &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At first, Greene seemed &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be playing along with Dr DisRespect, but then took offense to DisRespect&amp;#039;s threat of violence. Greene released a lengthy statement addressing the issue, admitting that Dr DisRespect&amp;#039;s comments were likely facetious in nature, but even so, they hit close to home due to an unpleasant experience Greene had &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the p&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;Finally, the patch for &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also adds analog stick acceleration when jumping out of the plane and while parachuting. For many, the experience had previously felt painful to experience due to issues with the Xbox One version&amp;#039;s performance &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the fact that using the sticks didn&amp;#039;t offer any way to speed up and get &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the ground faster than the competition. For &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;complete list of the patch&amp;#039;s contents&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;check out the rundown toward the end of the arti&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This particular decision &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reached after PUBG Corp ran an extensive and comprehensive data review of PlayerUnknown&amp;#039;s Battlegrounds to find &amp;quot;new pattern&amp;quot; of cheating occurring &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the game on PC. As seen in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Steam Community post regarding the matter&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corp isn&amp;#039;t taking the issue lightly&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as it has stated that those &lt;/ins&gt;who &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have been found taking part in exploiting the game will &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;permanently banned in &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single wa&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Tencent didn&amp;#039;t reveal which mobile platforms it&amp;#039;s bringing PlayerUnknown&amp;#039;s Battlegrounds &lt;/ins&gt;to, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though one has &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;imagine that both Android and iOS devices will be represented. Tencent also didn&amp;#039;t reveal how PUBG would be altered for it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work on a mobile platform, but fans should expect more details &lt;/ins&gt;on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that front in the coming months. While Tencent was light on details when it comes to its PUBG mobile port, it did confirm that this version of the game would be released in China fi&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As it so happens&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;this isn&amp;#039;t &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first instance of players getting some kind of comeuppance after cheating in &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, as Tencent–that is, the company responsible for the game’s Chinese localization and the mobile port–recently helped police arrest 120 cheat makers in China &lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Interestingly enough, some Chinese cheaters caught in the crackdown had already done jail time in the past, which makes one wonder if PUBG Corp&amp;#039;s huge ban of &lt;/ins&gt;100,&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;000 players will actually assist in deterring further exploitation in the fut&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;On top of the mobile game and the landmark PC release&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s &lt;/ins&gt;Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is also scheduled to make its console debut sooner rather than later. As announced at E3 earlier this year, PUBG is releasing in early access as an Xbox One console exclusive on December 12th. Out of all the versions of the game, it will be interesting to see which one becomes the most popular when it&amp;#039;s all said and d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Also, if it had been called &amp;quot;Paladins: Battle Royale&amp;quot; as originally intended, &lt;/ins&gt;would &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we be having this same conversation, but with Fortnite: Battle Royale as the &amp;quot;victim?&amp;quot; Regardless, Chisam believes that &amp;quot;Battleground&amp;quot; should refer to a style of game, and that it shouldn&amp;#039;t &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trademar&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It&amp;#039;s been a controversy-filled 2017 for PewDiePie and it remains &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be seen how the popular YouTuber moves on from all the backlash. Given the widespread influence he still wields , perhaps &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;will cause PewDiePie to rethink how he creates &lt;/ins&gt;new &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;content from now&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;If the mobile port of PlayerUnknown&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Battlegrounds is high quality&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it&amp;#039;s likely that the game will also make its way stateside and to other regions. After all, PUBG is one &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the most popular video &lt;/ins&gt;games &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;currently available, shattering concurrent player records on Steam and selling over 20 million copies at last count. Considering its popularity, it would make sense for developer [https://eeejp&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;com/ PUBG DLC] Corporation (a subsidiary of Bluehole) to bring it to as many platforms as possi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Paladins: Battlegrounds will be available later &lt;/ins&gt;this &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;year&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but if you want to play the original game to get used to the heroes you will play &lt;/ins&gt;as&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Paladins: Champions of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Realm is available on PC, PS4, and Xbox &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Paladins: &lt;/ins&gt;Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;was announced yesterday &lt;/ins&gt;and was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;met &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;immediate criticism from fans and critics alike&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Many feel &lt;/ins&gt;that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, since &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game will play so similarly to PUBG &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;High Rez should at least stay away from &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;battlegrounds&amp;quot; moniker&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In response to these claims&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;High Rez Studio&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;president Stew Chisam &lt;/ins&gt;was &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interviewed yesterday, wherein he pushed back on all of them and claimed that the two games are &amp;quot;unrelat&amp;lt;br&amp;gt;&lt;/ins&gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds , the Internet&amp;#039;s biggest and most popular battle royale style game, has become so well known that it is hard for new games to come on the scene. While it is no surprise that developers are trying to claim their own share of this genre&amp;#039;s profitability, it has now become incredibly difficult for them to do so without being accused of copying PUBG . The latest iteration of the battle royale formula comes in the form of High Rez Studio&amp;#039;s Paladins: Battlegrounds , and it is already being accused of steal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A few days ago&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it was announced that large Chinese video game publisher Tencent would be bringing &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wildly &lt;/ins&gt;popular PlayerUnknown&amp;#039;s Battlegrounds to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;China &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an official capacity. Today &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;company announced that not only is it releasing &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;region&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is also creating a mobile &lt;/ins&gt;version of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the g&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if the mobile port of &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds is a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flop&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;then &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;may stay exclusive &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;China&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We have no idea what kind of changes Tencent &lt;/ins&gt;will have to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;implement &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make PUBG play well on &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mobile platform&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;could potentially compromise the spirit &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Similar concerns have &lt;/ins&gt;been &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;raised about other modifications Tencent is &lt;/ins&gt;making to PUBG , &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;including alterations &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;promote &lt;/ins&gt;&amp;quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;socialist core values&lt;/ins&gt;&amp;quot; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in order &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;release &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ch&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lon90Y2994497</name></author>
	</entry>
	<entry>
		<id>https://lebenskunst.berlin/index.php?title=Paladins:_Battlegrounds_Developer_Pushes_Back_On_PUBG_Comparisons&amp;diff=15649&amp;oldid=prev</id>
		<title>LawerenceCoulsto: Die Seite wurde neu angelegt: „Team-killing is frowned upon in PlayerUnknown&#039;s Battlegrounds , so when Dr DisRespect killed a teammate in order to have a spot on a vehicle, it was met with a swift, but temporary, ban. Dr DisRespect, who seems to be playing a character as opposed to being his genuine self, decided to complain about his ban to Greene on Twit&lt;br&gt;&lt;br&gt; &lt;br&gt;When Epic Games announced that Fortnite would be getting a Battle Royale game mode , the comparisons to PlayerUnknown&#039;s…“</title>
		<link rel="alternate" type="text/html" href="https://lebenskunst.berlin/index.php?title=Paladins:_Battlegrounds_Developer_Pushes_Back_On_PUBG_Comparisons&amp;diff=15649&amp;oldid=prev"/>
		<updated>2026-04-22T20:17:38Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „Team-killing is frowned upon in PlayerUnknown&amp;#039;s Battlegrounds , so when Dr DisRespect killed a teammate in order to have a spot on a vehicle, it was met with a swift, but temporary, ban. Dr DisRespect, who seems to be playing a character as opposed to being his genuine self, decided to complain about his ban to Greene on Twit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced that Fortnite would be getting a Battle Royale game mode , the comparisons to PlayerUnknown&amp;#039;s…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Team-killing is frowned upon in PlayerUnknown&amp;#039;s Battlegrounds , so when Dr DisRespect killed a teammate in order to have a spot on a vehicle, it was met with a swift, but temporary, ban. Dr DisRespect, who seems to be playing a character as opposed to being his genuine self, decided to complain about his ban to Greene on Twit&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;When Epic Games announced that Fortnite would be getting a Battle Royale game mode , the comparisons to PlayerUnknown&amp;#039;s Battlegrounds were instantaneous. With both games now offering 100 player, PvP gameplay, many wondered how Battlegrounds would be able to fend off this new challe&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Epic Games has yet to respond to Bluehole&amp;#039;s harshly worded statement, but fans of both games are already weighing in. Some argue that Epic should have seen this coming, as the developer directly names Battlegrounds as an inspiration, and that Bluehole was always going to take issue with it. But others say that Bluehole is in the wrong, arguing that the concept of battle royale modes are nothing new. Grand Theft Auto Online has a battle royale mode for example, while PlayerUnknown himself, Brendan Greene, actually consulted on H1Z1 &amp;#039;s battle royale mode before Battlegrounds was relea&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds , the Internet&amp;#039;s biggest and most popular battle royale style game, has become so well known that it is hard for new games to come on the scene. While it is no surprise that developers are trying to claim their own share of this genre&amp;#039;s profitability, it has now become incredibly difficult for them to do so without being accused of copying PUBG . The latest iteration of the battle royale formula comes in the form of High Rez Studio&amp;#039;s Paladins: Battlegrounds , and it is already being accused of steal&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Without a doubt, one of the most popular features to be incorporated into the PC version of Bluehole Studio&amp;#039;s PlayerUnknown&amp;#039;s Battlegrounds was the addition of a first-person mode , as it brought about a new layer of immersion into the game. Now, fans on Xbox One will be able to take part in the title&amp;#039;s First Person Perspective (FPP) mode thanks to a brand new patch from the develo&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At the moment, PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; FPP mode is only available to be played solo on Xbox One, with group servers likely to be added at some point in the future. As of now, FPP servers for the console version of PUBG will be deployed in North America, Europe, and Ocea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Currently, PlayerUnknown&amp;#039;s Battlegrounds is a third-person shooter that forces players to fight to the death on an island, and it&amp;#039;s incredibly popular as is . The third-person camera allows players to scope out targets over walls and around corners, giving them a strategic advantage. A first-person camera will make spotting enemies in the game more difficult and riskier, as players will have to peek out from behind cover to do so. The upcoming change ups the stakes for intel gathering. While Battlegrounds currently allows players to toggle a first-person view, it lacks some of the polish and tools FPS gamers are used to. One tool that&amp;#039;s been missing was a field-of-view slider, making players&amp;#039; views narrow. In its next update, Battlegrounds will be getting first-person only servers, and with them a FOV slider. PlayerUnkown shared how that will affect players&amp;#039; views in a Tw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The ability to expand field of view should be helpful for players who felt the standard first-person view was too narrow. PlayerUnknown&amp;#039;s Battlegrounds is already competitive, but the extra degree of immersion and risk that comes with the first-person mode may make it more competitive. And the FOV options should satisfy serious FPS players who are used to this tool in other competitive shooters like Rainbow Six Siege or Overwat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Game Awards &amp;#039; 2017 nominees are exactly the games you’d expect. Horizon Zero Dawn has the most nominations, up for Game of the Year, Best Game Design, Best Narrative, Best Art Direction, and lead voice actress Ashly Burch has been nominated for Best Performance. Other candidates for Game of the Year are The Legend of Zelda: Breath of the Wild , Super Mario Odyssey , Persona 5 , and most controversially, PlayerUnknown’s Battlegrounds , a game still in Early Acc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;It seems that the comparisons have not gone unnoticed by the PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; ( [https://Eeejp.com/ PUBG Crafting Guide] ) team either, as today, developer Bluehole sent out a press release criticizing Epic Games over its Fortnite update. Bluehole vice president Chang Han Kim says, &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG is known.&amp;quot; Kim also reveals that Bluehole has had &amp;quot;an ongoing relationship with Epic Games throughout PUBG ’s development as they are the creators of [Unreal Engine 4], the engine we licensed for the ga&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;At first, Greene seemed to be playing along with Dr DisRespect, but then took offense to DisRespect&amp;#039;s threat of violence. Greene released a lengthy statement addressing the issue, admitting that Dr DisRespect&amp;#039;s comments were likely facetious in nature, but even so, they hit close to home due to an unpleasant experience Greene had in the p&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>LawerenceCoulsto</name></author>
	</entry>
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