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	<title>PlayerUnknown s Battlegrounds Developer Reveals Next Game - Versionsgeschichte</title>
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	<updated>2026-04-25T04:11:00Z</updated>
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		<title>Claudette02A am 23. April 2026 um 10:00 Uhr</title>
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		<updated>2026-04-23T10:00:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 23. April 2026, 12:00 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Zeile 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Zeile 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available now on PC through Steam Early Access, while &lt;/del&gt;an &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Xbox One version &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title is set &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrive on December 12th&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;2017 through &lt;/del&gt;the Game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Preview Program&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;closer look &lt;/del&gt;at the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming Miramar desert map, you can check out the new screenshots be&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A trailer for the game - seen above - clocks in at over five minutes — and shows off quite &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bit. There are indeed airships and dragons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;along with jetpack-like boosters, gatling guns, mechs, and estate-building. At various points throughout &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;trailer, players can &lt;/del&gt;be &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;seen taking control &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;airships&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be &lt;/del&gt;it &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as pilots or turret gunners. The website suggests that PvP airship combat will be &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;staple &lt;/del&gt;of the game, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;explaining that &amp;quot;Using airships, flying mounts, or free falling, you can experience multi-dimensional battles through warfare &lt;/del&gt;in the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;open &lt;/del&gt;s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PewDiePie then apologized for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incident&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;saying that he is sorry if he had &amp;quot;offended&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hurt or disappointed anyone&amp;quot; with his inappropriate language&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wrapping up his video&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the YouTuber stated that he really wants &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;improve,&amp;quot; not just for himself&lt;/del&gt;, but for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all those who are influenced by &lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the studio doesn&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t want to spoil all of &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;surprises &lt;/del&gt;that the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new map &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have in store&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PUBG Corps did provide a brief series &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;descriptions &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map&lt;/del&gt;&amp;#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key areas &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;landmarks, which you can find be&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The &lt;/del&gt;point of that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;story &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to attempt to explain why I think even the threat &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;violence &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;not something that should be joked about&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Given my experience &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;college&lt;/del&gt;, and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the fact that The Doc’s threat&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;joke&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;synced up closely to a bad experience I endured, it could have brought up bad memories, triggered a panic attack or had other consequences The Doc might not have intended when composing the tw&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This tool isn&lt;/del&gt;&amp;#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t all &lt;/del&gt;Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;needs &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;work well as a first-person shooter&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;though. Players have noted some scaling issues &lt;/del&gt;that &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aren&lt;/del&gt;&amp;#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;apparent in third-person but stand out in first-person. For instance, windows &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;some vehicles can be too high for a standing player &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;see through or over while in first-person, while being a good height for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls&lt;/del&gt;. For the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;first-person mode in Battlegrounds to work&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these bugs will need addressing alongside &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;addition &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FOV slider, and it&amp;#039;s not clear from PlayerUnknown&amp;#039;s Tweet what steps have been taken for these fi&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Players&lt;/del&gt;&amp;#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concerns were not entirely unwarranted. Since &lt;/del&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is still in early access&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it is surprising to see it implementing a system that can earn &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game more money even before its completion. Players may assume Battlegrounds already has plenty &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;considering how many players it has . Another side &lt;/del&gt;of the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;concern may be that microtransactions at this point &lt;/del&gt;will &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reduce the incentive &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;finish &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get out of early acc&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; El Pozo is a city known for its large industrial and entertainment districts. Players can test themselves against all comers in the Luchador Arena, put their motorcycle skills to the test In the death bowl, or hunt in the ruins of the long dead textile factories. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Monte N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene&amp;#039;s point is that Dr DisRespect&amp;#039;s threat &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;violence could have triggered bad memories due to his traumatic experience&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and that this potential to upset people should make violence off limits &lt;/del&gt;for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;jokes&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Greene&amp;#039;s stance &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;certainly understandable considering what happened to him in the past, but some people may point out that his &lt;/del&gt;game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes light &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;violence itself&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using violence as &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tool for entertainm&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valle del Mar is a colorful oceanside town bisected by the De Toro bridge. To the West of the bridge is &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;quaint school&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and to &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;East, a beautiful church&lt;/del&gt;. The &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;key to holding this town is bridge control, as it’s the only direct route between mainland and the island. &amp;lt;br&amp;gt;La Cobr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ascent&lt;/del&gt;: &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Infinite Realm represents a change &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pace for &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developer&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;While the game&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;like [https&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;//Eeejp.com/ PUBG strategy], will be a multiplayer title&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;genre &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;setting will be quite different&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The welcome message on Ascent: Infinite Realm &amp;#039;s site sums up the new direction: &amp;quot;Get ready for an amazing world filled with Airships&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Dragons&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Magic &amp;amp; Exciteme&lt;/del&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The shipping and transport capitol of Miramar, La Cobrería’s most prominent feature &lt;/del&gt;is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it’s enormous Rail Yard. Here&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players will hunt and be hunted among the half-buried cargo &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a long dead industry. Careful players should loot &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;schools and campuses that dot this town before attempting &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hold &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Yard&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;San Ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been pulling in gamers in droves, but &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; creator&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Brendan Greene, took a moment to explain &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;decision to include microtransactions at this stage in development in his Month 4 Update announcement on st&lt;/del&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It seems that the comparisons have not gone unnoticed by the &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;#039; ( PUBG ) team either, as today, developer Bluehole sent out a press release criticizing Epic Games over its Fortnite update. Bluehole vice president Chang Han Kim says, &amp;quot;After listening to the growing feedback from our community and reviewing the gameplay for ourselves, we are concerned that Fortnite may be replicating the experience for which PUBG &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;known.&amp;quot; Kim also reveals that Bluehole has had &amp;quot;&lt;/ins&gt;an &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ongoing relationship with Epic Games throughout PUBG ’s development as they are the creators &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[Unreal Engine 4], &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;engine we licensed for the ga&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Formerly hosted by Spike as The Spike Video Game Awards, Keighley went on &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;produce his own independent award ceremony. Each year since its inception in 2014, a slew of games from that year have been nominated for various categories, ranging from Best Shooter or Best Mobile Game&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to the more coveted Developer of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Year, and of course &lt;/ins&gt;Game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the Year&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The games are selected by &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;secret panel of some sort, with the winners being &lt;/ins&gt;at &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;least partially voted on by &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pub&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Without &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;doubt&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;most popular features to &lt;/ins&gt;be &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;incorporated into the PC version of Bluehole Studio&amp;#039;s PlayerUnknown&amp;#039;s Battlegrounds was the addition &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a first-person mode &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;as &lt;/ins&gt;it &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;brought about &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new layer &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;immersion into &lt;/ins&gt;the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Now&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans on Xbox One will be able to take part &lt;/ins&gt;in the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title&amp;#039;&lt;/ins&gt;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;First Person Perspective (FPP) mode thanks to a brand new patch from the develo&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;As one might expect, PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; latest patch on Xbox One not only incorporates &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;long-awaited First Person Perspective mode&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but it also improves client and server performance&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while also bringing fixes to crashes&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Naturally&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;these are incredibly important refinements &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;be made&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the FPP mode will be the [https://Eeejp.com/ Main Page] draw &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;many fans of PU&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Ascent: Infinite Realm&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s site also lists &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;character classes &lt;/ins&gt;that the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer: Sorceress, mystic, warlord, assassin&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and gunslinger. They appear to fit into traditional RPG archetypes &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mage, healer, warrior, thief/rogue, and hunter/marksman, respectively. Given how unconventional the rest &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game seems to be, it&lt;/ins&gt;&amp;#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a bit surprising to see rather conventional options in the character creation department. Perhaps the future reveal of subclasses (each class will have two of them) will deepen &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;diversify gameplay opti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Margenau’s right, voting for the game won’t make it come any faster. What’s the &lt;/ins&gt;point of that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;category anyway? A more accurate name may be &amp;quot;Upcoming Game with the Best Marketing.&amp;quot; Red Dead Redemption II &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;on there and all we’ve seen &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a single teaser trailer. But you could make a similar argument for every category&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Does anyone know what the qualifications are for Trending Gamer? The Best Esports Game category doesn’t contain a single game released &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the year 2017&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;speaking of eSports&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;there isn’t &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single female nomination for Best Esports Player&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Presented by Omen and&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finally, the patch for PlayerUnknown&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/ins&gt;Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;also adds analog stick acceleration when jumping out of the plane and while parachuting. For many, the experience had previously felt painful to experience due &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;issues with the Xbox One version&amp;#039;s performance &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the fact &lt;/ins&gt;that &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;using the sticks didn&lt;/ins&gt;&amp;#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;offer any way to speed up &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;get &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ground faster than the competition&lt;/ins&gt;. For &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a complete list of &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;patch&amp;#039;s contents&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;check out the rundown toward &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;end &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arti&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Taking all of this into consideration, it&lt;/ins&gt;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s great to see Bluehole Studio bringing another feature that &lt;/ins&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fans on both PC and Xbox One can enjoy. Without a doubt&lt;/ins&gt;, the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inclusion &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the First Person Perspective mode on the console version &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;game &lt;/ins&gt;will &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;help bring more attention &lt;/ins&gt;to the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title overall &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;potentially pull some Xbox fans away from their time with PUBG competitor Fortni&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; El Pozo is a city known for its large industrial and entertainment districts. Players can test themselves against all comers in the Luchador Arena, put their motorcycle skills to the test In the death bowl, or hunt in the ruins of the long dead textile factories. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Monte N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All the nominees were selected by members &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the Academy’s peer panels&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with one panel &lt;/ins&gt;for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;each award category&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Each panel &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;composed of &amp;quot;industry experts&amp;quot; (mostly &lt;/ins&gt;game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;developers or representatives &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;publishers)&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and the winners will be determined via &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;confidential voting proc&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;68 different games received &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;nomination&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;with Guerrilla Games&amp;#039; Horizon Zero Dawn leading &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;pack with ten nods&lt;/ins&gt;. The &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Legend of Zelda&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Breath &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Wild follows with six nominations&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hellblade: Senua’s Sacrifice &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Uncharted&lt;/ins&gt;: &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The Lost Legacy&lt;/ins&gt;, and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Cuphead got five nods&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gorogoa&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playerunknown’s Battlegrounds &lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Super Mario Odyssey received four nominati&lt;/ins&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;PlayerUnknown&amp;#039;s Battlegrounds &lt;/ins&gt;is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;available now on PC through Steam Early Access&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;while an Xbox One version &lt;/ins&gt;of the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;title is set &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;arrive on December 12th, 2017 through &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Game Preview Program&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For a closer look at &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;upcoming Miramar desert map&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can check out &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;new screenshots be&lt;/ins&gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Claudette02A</name></author>
	</entry>
	<entry>
		<id>https://lebenskunst.berlin/index.php?title=PlayerUnknown_s_Battlegrounds_Developer_Reveals_Next_Game&amp;diff=15723&amp;oldid=prev</id>
		<title>Barry5942893: Die Seite wurde neu angelegt: „&lt;br&gt;PlayerUnknown&#039;s Battlegrounds is available now on PC through Steam Early Access, while an Xbox One version of the title is set to arrive on December 12th, 2017 through the Game Preview Program. For a closer look at the upcoming Miramar desert map, you can check out the new screenshots be&lt;br&gt;&lt;br&gt; &lt;br&gt;A trailer for the game - seen above - clocks in at over five minutes — and shows off quite a bit. There are indeed airships and dragons, along with jetp…“</title>
		<link rel="alternate" type="text/html" href="https://lebenskunst.berlin/index.php?title=PlayerUnknown_s_Battlegrounds_Developer_Reveals_Next_Game&amp;diff=15723&amp;oldid=prev"/>
		<updated>2026-04-22T22:21:04Z</updated>

		<summary type="html">&lt;p&gt;Die Seite wurde neu angelegt: „&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is available now on PC through Steam Early Access, while an Xbox One version of the title is set to arrive on December 12th, 2017 through the Game Preview Program. For a closer look at the upcoming Miramar desert map, you can check out the new screenshots be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A trailer for the game - seen above - clocks in at over five minutes — and shows off quite a bit. There are indeed airships and dragons, along with jetp…“&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds is available now on PC through Steam Early Access, while an Xbox One version of the title is set to arrive on December 12th, 2017 through the Game Preview Program. For a closer look at the upcoming Miramar desert map, you can check out the new screenshots be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;A trailer for the game - seen above - clocks in at over five minutes — and shows off quite a bit. There are indeed airships and dragons, along with jetpack-like boosters, gatling guns, mechs, and estate-building. At various points throughout the trailer, players can be seen taking control of airships, be it as pilots or turret gunners. The website suggests that PvP airship combat will be a staple of the game, explaining that &amp;quot;Using airships, flying mounts, or free falling, you can experience multi-dimensional battles through warfare in the open s&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PewDiePie then apologized for the incident, saying that he is sorry if he had &amp;quot;offended, hurt or disappointed anyone&amp;quot; with his inappropriate language. Wrapping up his video, the YouTuber stated that he really wants to &amp;quot;improve,&amp;quot; not just for himself, but for all those who are influenced by &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;While the studio doesn&amp;#039;t want to spoil all of the surprises that the new map will have in store, PUBG Corps did provide a brief series of descriptions of the map&amp;#039;s key areas and landmarks, which you can find be&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The point of that story is to attempt to explain why I think even the threat of violence is not something that should be joked about. Given my experience in college, and the fact that The Doc’s threat, even as a joke, synced up closely to a bad experience I endured, it could have brought up bad memories, triggered a panic attack or had other consequences The Doc might not have intended when composing the tw&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This tool isn&amp;#039;t all Battlegrounds needs to work well as a first-person shooter, though. Players have noted some scaling issues that aren&amp;#039;t apparent in third-person but stand out in first-person. For instance, windows and some vehicles can be too high for a standing player to see through or over while in first-person, while being a good height for the third-person camera. Sometimes shots in first-person hit walls when players aim just above those walls. For the first-person mode in Battlegrounds to work, these bugs will need addressing alongside the addition of the FOV slider, and it&amp;#039;s not clear from PlayerUnknown&amp;#039;s Tweet what steps have been taken for these fi&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Players&amp;#039; concerns were not entirely unwarranted. Since PlayerUnknown&amp;#039;s Battlegrounds is still in early access, it is surprising to see it implementing a system that can earn the game more money even before its completion. Players may assume Battlegrounds already has plenty of considering how many players it has . Another side of the concern may be that microtransactions at this point will reduce the incentive to finish the game and get out of early acc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; El Pozo is a city known for its large industrial and entertainment districts. Players can test themselves against all comers in the Luchador Arena, put their motorcycle skills to the test In the death bowl, or hunt in the ruins of the long dead textile factories. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Monte N&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Greene&amp;#039;s point is that Dr DisRespect&amp;#039;s threat of violence could have triggered bad memories due to his traumatic experience, and that this potential to upset people should make violence off limits for jokes. Greene&amp;#039;s stance is certainly understandable considering what happened to him in the past, but some people may point out that his game makes light of violence itself, using violence as a tool for entertainm&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; Valle del Mar is a colorful oceanside town bisected by the De Toro bridge. To the West of the bridge is a quaint school, and to the East, a beautiful church. The key to holding this town is bridge control, as it’s the only direct route between mainland and the island. &amp;lt;br&amp;gt;La Cobr&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ascent: Infinite Realm represents a change of pace for the developer. While the game, like [https://Eeejp.com/ PUBG strategy], will be a multiplayer title, genre and setting will be quite different. The welcome message on Ascent: Infinite Realm &amp;#039;s site sums up the new direction: &amp;quot;Get ready for an amazing world filled with Airships, Dragons, Magic &amp;amp; Exciteme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; The shipping and transport capitol of Miramar, La Cobrería’s most prominent feature is it’s enormous Rail Yard. Here, players will hunt and be hunted among the half-buried cargo of a long dead industry. Careful players should loot the schools and campuses that dot this town before attempting to hold the Yard. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;San Ma&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;PlayerUnknown&amp;#039;s Battlegrounds has been pulling in gamers in droves, but the recent announcement of loot crates that required players to spend actual money to unlock them had some fans in an uproar. PlayerUnknown&amp;#039;s Battlegrounds &amp;#039; creator, Brendan Greene, took a moment to explain the decision to include microtransactions at this stage in development in his Month 4 Update announcement on st&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Barry5942893</name></author>
	</entry>
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